Project Morpheus Gets a New Design and 2016 Release Window

Virtual Reality is coming back in a big way and Sony Computer Entertainment is looking for its stake in the budding market. You have probably heard about Project Morpheus, Sony’s VR headset for the PlayStation 4. Well, this week at GDC 2015, PlayStation announced new specifics and a new design for the headset. What’s more, Sony revealed that the consumer market will be able to get their hands on one in the first half of 2016. That’s right, you and I will soon be able to play in virtual reality on our PS4’s. So what’s new about Morpheus?

Here are the key changes according to PlayStation:

  • OLED display: In exchange for the 5 inch LCD, the new Morpheus VR headset is equipped with a 5.7 inch 1920 X RGB X 1080 resolution OLED display. This new screen expands the field of view and enables low persistence, removing motion blur.
  • 120hz refresh rate: The previous refresh rate spec has been doubled for this new prototype, which means games for Morpheus can be rendered at 120fps. When combined with the OLED display’s high refresh rate and the power of PS4, Morpheus is able to output amazingly smooth visuals.
  • Super low latency: We know how critical low latency is to delivering a great VR experience, and we’ve reduced latency to less than 18ms, about half of what the first Morpheus prototype had. Low latency is critical to deliver a sense of presence, at the same time making the VR experience comfortable to players.
  • More accurate tracking: To make positional tracking more precise, we’ve added three LEDs to the headset – one on the front and two on the side – for a total of nine LEDs to support robust 360 degree tracking.
  • User-friendly design: We’ve made the Morpheus VR headset easier to put on and take off, with a single band design and quick release button. The headband supports the weight of the unit on the top of your head, so there is no pressure on your face. Other components have also been adjusted and configured to make the headset lighter, so that players do not find the headset cumbersome or uncomfortable to use.

Sony promises to release more info and updates during E3 and periodically up to its release in 2016.

Excited about Morpheus? Tell us your thoughts on the new design and what you hope to see on the hardware in the comments below!


[via: PS Blog]

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